Floating-point errors are unavoidable, but how you detect and handle them can make the difference between clean, high-performance C++ code and a debugging nightmare. In this article, we explore the practical techniques for handling NaNs, infinities, and other FP errors — from manual checks to sticky bits and hardware traps — and reveal which approaches actually work without sabotaging performance.


![What is faster: vec.emplace_back(x) or vec[x] ?](https://johnnysswlab.com/wp-content/uploads/1_X_4r58mARIdCdTRz14Eraw.jpeg)




